Engineering Kit
Recipe
Takes
Makes
At Smithy II · 6 ticks · 12 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Perks that change it 2
- Factory OperativeZombie-2 ticks to finish
- Master BlacksmithZombie+6 mastery
Overview
- Kind
- Conveyor
- Station
- Smithy II
- Mastery
- Red mastery
- Mastery required
- 6
- Ticks
- 6
- Energy per tick
- 2
- Game ID
conv_engineering_kit
Unlocked by 1
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[conveyor_furnace_t2]
- talenttalent_red
inputs[2]
0{2}
- idingot_steel
- count1
1{2}
- idclay_molds
- count2
outputs[1]
0{2}
- idengineering_kit
- count1
- duration6
- energyPerTick2
- masteryLock6
- isConveyortrue
- needsUnlocktrue
- linkedPerks[zperk_factory_operative, zperk_master_blacksmith]
techPoints{1}
- red5