Pile of Skulls
Overview
- Category
- Deco
- Kind
- Block
- Game ID
Deco_Bone_Skulls
How to get it
Drops 10
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Burnt Skeleton Praetorian | Kill | 100% | 6.5 | 5–8 |
| Cave Spider Cocoon | Break by hand | 100% | 1.5 | 1–2 |
| Prototype - Falling Spider Cocoon | Break by hand | 100% | 1.5 | 1–2 |
| Scarak Cocoon | Mine or break | 100% | 1.5 | 1–2 |
| Scarak Cocoon | Break by hand | 100% | 1.5 | 1–2 |
| Spider Cocoon | Mine or break | 100% | 1.5 | 1–2 |
| Spider Cocoon | Break by hand | 100% | 1.5 | 1–2 |
| Ancient Coffin | Mine or break | 50% | 0.5 | 0–1 |
| Dark Temple Coffin | Mine or break | 50% | 0.5 | 0–1 |
| Stone Coffin | Mine or break | 50% | 0.5 | 0–1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Other loot tables 1
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Container Human Ruins Coffin | 50% | 0.5 |
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Burnt Skeleton Praetorian | 0.2 | 1.5 | 100% | 100% | 100% |
| Cave Spider Cocoon | 0.7 | 6.7 | 100% | 100% | 100% |
| Prototype - Falling Spider Cocoon | 0.7 | 6.7 | 100% | 100% | 100% |
| Scarak Cocoon | 0.7 | 6.7 | 100% | 100% | 100% |
| Scarak Cocoon | 0.7 | 6.7 | 100% | 100% | 100% |
| Spider Cocoon | 0.7 | 6.7 | 100% | 100% | 100% |
| Spider Cocoon | 0.7 | 6.7 | 100% | 100% | 100% |
| Ancient Coffin | 2 | 20 | 50% | 96.9% | 99.9% |
| Dark Temple Coffin | 2 | 20 | 50% | 96.9% | 99.9% |
| Stone Coffin | 2 | 20 | 50% | 96.9% | 99.9% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
When broken or harvested
Drops nothing.
Fastest tools: Adamantite Pickaxe, Mithril Pickaxe, Onyxium Pickaxe
Raw game dataResolved from Server/Item/Items/Bone/Deco_Bone_Skulls.json and its parents
- categoryBlocks.Deco
- categories[Blocks.Deco]
- iconIcons/ItemsGenerated/Bone_Skulls.png
- setBones
- isBlocktrue
gathering[1]
0{4}
- howBreaking
- gatherTypeRocks
- droplistEmpty
- handHits29
- hasIcontrue