Sourcemined
Hytale
ItemcommonVerified on v0.7.2

Bluegill

Overview

Quality
common
Category
Fish
Kind
Item
Game ID
Fish_Bluegill_Item

How to get it

Drops 6

SourceHowChanceAverageRange
Fishing TrapBlockHarvest (fully grown, baited)20.1%0.50–4
Fishing TrapBlockHarvest (fully grown)9.3%0.090–1
Fishing TrapBlock · gives uncommon qualityHarvest (fully grown, baited)4.3%0.090–3
Fishing TrapBlock · gives rare qualityHarvest (fully grown, baited)0.55%0.010–2
Fishing TrapBlock · gives epic qualityHarvest (fully grown, baited)0.19%00–1
Fishing TrapBlock · gives legendary qualityHarvest (fully grown, baited)0.04%00–1

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Fishing TrapHarvest (fully grown, baited)22020.1%67.4%89.4%
Fishing TrapHarvest (fully grown)111089.3%38.5%62.2%
Fishing TrapHarvest (fully grown, baited) · uncommon quality121164.3%19.7%35.6%
Fishing TrapHarvest (fully grown, baited) · rare quality1221,2180.55%2.7%5.3%
Fishing TrapHarvest (fully grown, baited) · epic quality5325,3150.19%0.94%1.9%
Fishing TrapHarvest (fully grown, baited) · legendary quality2,65826,5760.04%0.19%0.38%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Raw game dataResolved from Server/Item/Items/Fish/Fish_Bluegill_Item.json and its parents
  • qualityCommon
  • categoryFish
  • categories[Fish]
  • iconIcons/ItemsGenerated/Fish_Bluegill_Item.png
  • hasIcontrue