Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | A burst of air that knocks back units diagonally from the target. | A large burst of air that knocks back units diagonally from the target. |
| Damage instance › Damage | 0 | 1 (+1) |
| Target › Max aoe | 1 | 3 (+2) |
| Target › Max range | 5+bonus_range | 7+bonus_range |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Monk class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Monk
- Mana cost
- 3
- Damage
- 0
- Type
- Spell
- Game ID
AirBurst
Raw game dataExactly as defined in data/abilities/monk_abilities.gon
- templatespell
meta{4}
- nameABILITY_AIRBURST_NAME
- descABILITY_AIRBURST_DESC
- classMonk
- type_iconmagic
graphics{4}
- particlefx_windSpell
- animationattack
- use_projectiletrue
- projectileMagicMissileProjectile
cost{2}
- infcantriptrue
- mana3
target{4}
- min_aoe1
- max_aoe1
- max_range5+bonus_range
- aoe_modediagcross
damage_instance{3}
- damage0
- knockback1
- elements[Wind]
- categorymonk
- upgradedToAirBurst2