Antler Swipe
Toss a unit up to four tiles away. Inflict Bruise on it and any unit it lands on.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Toss a unit up to four tiles away. Inflict Bruise on it and any unit it lands on. | Toss a unit up to four tiles away. Deal damage to and inflict Bruise on it and any unit it lands on. |
| Damage instance › Blocked damage | — | 5+bonus_melee_damage |
| Damage instance › Damage | 0 | 5+bonus_melee_damage |
Every field that differs between the two levels in the game files.
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Druid
- Damage
- 0
- Type
- Throw attack
- Game ID
AntlerSwipe
Raw game dataExactly as defined in data/abilities/druid_abilities.gon
- templatethrow_attack
meta{3}
- nameABILITY_ANTLERSWIPE_NAME
- descABILITY_ANTLERSWIPE_DESC
- classDruid
graphics{1}
- animationheadbuttUppercut
target{2}
- max_range4
- restrictionsnone
damage_instance{3}
- damage0
- force_play_hit_animationtrue
effects{1}
- Bruise1
- categorydruid
- upgradedToAntlerSwipe2