Sourcemined
Mewgenics
CharacterVerified on build 25143593

Bunga's Champion 2

One of Lord Bunga's top guys!

Overview

Group
Enemies
Faction
Cavemen
Health
100
Tag
Humanoid
Game ID
BungaWarrior2

Base stats

  • Strength5
  • Dexterity5
  • Constitution5
  • Intelligence5
  • Speed5
  • Charisma5
  • Luck5

Passive effects 1

  • Form Changer

Abilities 15

  • Melee Attack (Basic Melee)
  • Move (Default Move)
  • Were Man Pounce
  • Were Man Transform Swipe
  • Cave Woman Grab
  • Cave Woman Drop
  • Cave Woman Birth
  • Cave Woman Throw
  • Cave Woman Drop Transform
  • Cave Man Pickup Spear
  • Cave Man Chest Pound
  • Cave Man Transform
  • Cave Man Spear Run
  • Cave Baby Grow
  • Cave Baby Food Move
Raw game dataExactly as defined in data/characters/enemies.gon
  • graphics{4}
    • movieclipBungaElite2
    • nameENEMY_BUNGACHAMP_NAME
    • uifloaters_offset2
    • tooltipENEMY_BUNGACHAMP_DESC
  • stats{7}
    • strength5
    • dexterity5
    • constitution5
    • intelligence5
    • speed5
    • charisma5
    • luck5
  • properties{4}
    • taghumanoid
    • hidden_tagbungawarrior
    • factioncavemen
    • health100
  • abilities{3}
    • moveDefaultMove
    • attackBasicMelee
    • spells[WereManPounce, WereManTransformSwipe, CaveWomanGrab, CaveWomanDrop, CaveWomanBirth, CaveWomanThrow, CaveWomanDropTransform, CaveManPickupSpear, CaveManChestPound, CaveManTransform, CaveManSpearRun, CaveBabyGrow, CaveBabyFoodMove]
  • passives{1}
    • FormChanger{3}
      • CaveMan{4}
        • animation_suffixCaveMan
        • attackCaveMan3HitCombo
        • passives{1}
          • PrioritizeWeakestEnemy1
        • ai{6}
          • brainPatternBrain
          • virtual_abilities{1}
            • SpearRun{3}
              • abilityCaveManSpearRun
              • move_for_abilityCaveManPickupSpear
              • move_weightsutil_minmove
          • pattern{1}
            • do_all[SpearRun, CaveManPickupSpear, attack, CaveManChestPound]
          • decision_weightsdefault
          • move_weightsstay_close
          • end_turn_on_formswitchtrue
      • CaveManSpear{4}
        • animation_suffixSpearCaveMan
        • attackCaveManThrowSpear
        • passives{0}
          • ai{4}
            • brainPatternBrain
            • pattern{1}
              • do_priority[attack, CaveManChestPound]
            • decision_weightsdefault
            • move_weightskeep_ranged_distance
        • initial_formCaveManSpear
    • ai{3}
      • brainNoBrain
      • decision_weightsdefault
      • move_weightskeep_distance_always_move
    • variant_ofBungaWarrior1
    • categoryenemies