Sourcemined
Mewgenics
CharacterVerified on build 25143593

Candle

Overview

Group
Inanimate objects
Faction
None
Health
50
Tag
Candle
Game ID
CovenCandle

Passive effects 3

  • Battlefield Unique Random Passive
  • Strip Statuses
  • Form Changer

Abilities 2

  • None
  • None
Raw game dataExactly as defined in data/characters/inanimate_objects.gon
  • graphics{5}
    • movieclipCovenCandle
    • nameOBJECT_CANDLE_NAME
    • uifloaters_offset1.5
    • scale0.8
    • no_splattertrue
  • properties{11}
    • factionnone
    • tagcandle
    • typeobject
    • takes_turnsfalse
    • health50
    • corpse_health0
    • can_be_backstabbedfalse
    • kill_requiredfalse
    • weak_threshold0
    • knockback_immunetrue
    • can_be_overkilledfalse
  • abilities{2}
    • moveNone
    • attackNone
  • passives{3}
    • BattlefieldUniqueRandomPassive{5}
      • DemonicGlyph_Bite1
      • DemonicGlyph_Fire1
      • DemonicGlyph_Summon1
      • DemonicGlyph_Movement1
      • DemonicGlyph_Bounce1
    • StripStatuses1
    • FormChanger{2}
      • Lit{2}
        • partial_animation_suffixLit
        • passives{2}
          • FormChangeOnElementInfluence{5}
            • elementwind
            • excludefire
            • formUnlit
            • particleFireExtinguish
            • sfxFireExtinguish
          • __dupes[1]
            • 0[2]
              • 0FormChangeOnElementInfluence
              • 1{4}
                • elementwater
                • formUnlit
                • particleFireExtinguish
                • sfxFireExtinguish
      • Unlit{2}
        • partial_animation_suffixUnlit
        • passives{3}
          • MuteDemonicGlyphDisplay1
          • FormChangeOnElementInfluence{3}
            • element[fire]
            • excludewater
            • formLit
          • AddHiddenTagunlit_candle
  • ai{1}
    • brainNoBrain
  • categoryinanimate_objects