Cindercloth Scraps
When the cursed flame scoured Crucible it left nothing unchanged. Even these scraps of fabric - salvaged from the charred bones of a former denizen - continue to emit an uncanny heat.
Overview
- Quality
- common
- Item level
- 10
- Category
- Ingredients
- Kind
- Item
- Game ID
Ingredient_Fabric_Scrap_Cindercloth
How to get it
Drops 14
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Burnt Skeleton Alchemist | Kill | 100% | 2 | 1–3 |
| Burnt Skeleton Archer | Kill | 100% | 2 | 1–3 |
| Burnt Skeleton Gunner | Kill | 100% | 2 | 1–3 |
| Burnt Skeleton Knight | Kill | 100% | 2 | 1–3 |
| Burnt Skeleton Lancer | Kill | 100% | 2 | 1–3 |
| Burnt Skeleton Soldier | Kill | 100% | 2 | 1–3 |
| Burnt Skeleton Wizard | Kill | 100% | 2 | 1–3 |
| Burnt Zombie | Kill | 100% | 2 | 1–3 |
| Ember Golem | Kill | 100% | 2 | 1–3 |
| Incandescent Skeleton Fighter | Kill | 100% | 2 | 1–3 |
| Incandescent Skeleton Footman | Kill | 100% | 2 | 1–3 |
| Incandescent Skeleton Head | Kill | 100% | 2 | 1–3 |
| Incandescent Skeleton Mage | Kill | 100% | 2 | 1–3 |
| Wraith | Kill | 100% | 2 | 1–3 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Other loot tables 8
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Dragon Fire | 100% | 2 |
| Zone4 Encounters Tier4 | 31.6% | 1.99 |
| Zone4 Undead Tier3 | 28.3% | 1.28 |
| Zone4 Encounters Tier3 | 28.3% | 1.28 |
| Zone4 Undead Tier1 | 25.6% | 0.56 |
| Zone4 Encounters Tier1 | 25.6% | 0.56 |
| Zone4 Undead Tier2 | 24.1% | 0.66 |
| Zone4 Encounters Tier2 | 24.1% | 0.66 |
Salvage 15
Salvaging these at a Salvage bench gives this item back:
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Burnt Skeleton Alchemist | 0.5 | 5 | 100% | 100% | 100% |
| Burnt Skeleton Archer | 0.5 | 5 | 100% | 100% | 100% |
| Burnt Skeleton Gunner | 0.5 | 5 | 100% | 100% | 100% |
| Burnt Skeleton Knight | 0.5 | 5 | 100% | 100% | 100% |
| Burnt Skeleton Lancer | 0.5 | 5 | 100% | 100% | 100% |
| Burnt Skeleton Soldier | 0.5 | 5 | 100% | 100% | 100% |
| Burnt Skeleton Wizard | 0.5 | 5 | 100% | 100% | 100% |
| Burnt Zombie | 0.5 | 5 | 100% | 100% | 100% |
| Ember Golem | 0.5 | 5 | 100% | 100% | 100% |
| Incandescent Skeleton Fighter | 0.5 | 5 | 100% | 100% | 100% |
| Incandescent Skeleton Footman | 0.5 | 5 | 100% | 100% | 100% |
| Incandescent Skeleton Head | 0.5 | 5 | 100% | 100% | 100% |
| Incandescent Skeleton Mage | 0.5 | 5 | 100% | 100% | 100% |
| Wraith | 0.5 | 5 | 100% | 100% | 100% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Used to make 16
Raw game dataResolved from Server/Item/Items/Ingredient/Fabric_Scrap/Ingredient_Fabric_Scrap_Cindercloth.json and its parents
- qualityCommon
- level10
- categoryItems.Ingredients
- categories[Items.Ingredients]
- iconIcons/ItemsGenerated/Ingredient_Fabric_Scrap_Cindercloth.png
- hasIcontrue