Burnt Skeleton Archer
Overview
- Health
- 74
- Group
- Undead
- Game ID
Skeleton_Burnt_Archer
Drops when killed 8
| Item | Chance | Average | Range |
|---|---|---|---|
| Cindercloth Scraps | 100% | 2 | 1–3 |
| Essence of Fire | 100% | 1.5 | 1–2 |
| Crude Arrow | 25% | 3.75 | 0–15 |
| Ancient Steel Hand Crossbow | 5% | 0.05 | 0–1 |
| Ancient Steel Cuirass | 1.3% | 0.01 | 0–1 |
| Ancient Steel Gauntlets | 1.3% | 0.01 | 0–1 |
| Ancient Steel Helm | 1.3% | 0.01 | 0–1 |
| Ancient Steel Greaves | 1.3% | 0.01 | 0–1 |
Chance of at least one per kill and the average amount, computed exactly from the drop table. How we compute it.
Same drops as: Burnt Skeleton Archer, Burnt Skeleton Archer.
Kills needed
| Drop | Kills per item | Kills for 10 | ≥1 in 5 kills | ≥1 in 10 kills |
|---|---|---|---|---|
| Cindercloth Scraps | 0.5 | 5 | 100% | 100% |
| Essence of Fire | 0.7 | 6.7 | 100% | 100% |
| Crude Arrow | 0.3 | 2.7 | 76.3% | 94.4% |
| Ancient Steel Hand Crossbow | 20 | 200 | 22.6% | 40.1% |
| Ancient Steel Cuirass | 80 | 800 | 6.1% | 11.8% |
| Ancient Steel Gauntlets | 80 | 800 | 6.1% | 11.8% |
| Ancient Steel Helm | 80 | 800 | 6.1% | 11.8% |
| Ancient Steel Greaves | 80 | 800 | 6.1% | 11.8% |
Averages from the exact drop table: kills per item is 1 ÷ the average amount per kill.
Raw game dataResolved from Server/NPC/Roles/Undead/Skeleton/Skeleton_Burnt/Skeleton_Burnt_Archer.json and its template
- maxHealth74
- dropListDrop_Skeleton_Burnt_Archer
- appearanceSkeleton_Burnt_Archer