Sourcemined
Hytale
ItemrareVerified on v0.7.2

Ancient Steel Hand Crossbow

Overview

Quality
rare
Item level
30
Category
Weapons
Durability
500
Kind
Item
Game ID
Weapon_Crossbow_Ancient_Steel

Damage per attack

AttackProjectilePhysical
Standard Projectile10.5—
Combo Projectile14—
Signature Big Arrow82—
Guard Bash—0

Base damage before armor and buffs.

How to get it

Drops 2

SourceHowChanceAverageRange
Burnt Skeleton ArcherMobKill5%0.050–1
Frost Skeleton RangerMobKill2%0.020–1

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Other loot tables 3

Chests, structures and events use these tables; the game files don't say which ones on their own.

Loot tableChanceAverage
Zone4 Undead Tier39.8%0.1
Zone4 Undead Tier16.4%0.07
Zone4 Undead Tier26.4%0.07

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Burnt Skeleton ArcherKill202005%22.6%40.1%
Frost Skeleton RangerKill505002%9.6%18.3%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Every crossbow by tier

ItemLevelStrongest hitWeakest hit
Iron Hand Crossbow20780
Ancient Steel Hand Crossbow30820

Base values before buffs and enchantments.

Salvages into

SalvagebenchProcessing4 s
Raw game dataResolved from Server/Item/Items/Weapon/Crossbow/Weapon_Crossbow_Ancient_Steel.json and its parents
  • qualityRare
  • level30
  • categoryItems.Weapons
  • categories[Items.Weapons]
  • maxDurability500
  • iconIcons/ItemsGenerated/Weapon_Crossbow_Iron_Rusty.png
  • damage{4}
    • Standard_Projectile{1}
      • Projectile10.5
    • Combo_Projectile{1}
      • Projectile14
    • Signature_BigArrow{1}
      • Projectile82
    • Guard_Bash{1}
      • Physical0
  • hasIcontrue