Armored Core VI
Every part's exact numbers from today's regulation, an assembly planner with the garage's own totals and warnings, and the hidden specs the garage doesn't show.
Only here: a free assembly planner on the current regulation (wiki part pages predate several balance patches, and the one other planner is members-only), with the hidden numbers the garage never shows.
Assembly planner
ToolEvery slot, every part, live AC specs with the garage's own rules: load and arms limits, EN output vs EN load, QB cost. Compare two builds, share a link, save an image.
Hidden spec sheet
ToolSortable tables of what the garage hides: each booster's QB weight threshold, generators' recovery delays and output on every core, FCS targeting curves.
Patch notes
Every official update, and what changed in the regulation from one build to the next.
Database
Weapons
111Attack, impact, direct-hit adjustment, rapid fire and damage per second for every arm and back unit.
Frame parts
84Heads, cores, arms and legs: AP, stability, damage cut, load limits and the core adjustments.
Boosters
12Quick-boost cost and reload, thrust, assault boost, and the weight where quick boosts start reloading slower.
Generators
14EN output on every core, capacity, and the recovery delays the garage hides.
FCS
10Missile lock, multi-lock and the targeting curve by range.
Enemies & bosses
529Every enemy and boss with its exact AP pool.
Missions
66Every mission with its briefing summary and objective.