Hollow Knight: Silksong
Every enemy, tool, crest, item and shop from the game files, with exact HP and drop odds per location and a map placed by the game’s own code.
What nobody else has: a map placed by the game’s own compass code instead of by hand (its 87 benches match the developers’ own map pins), every enemy’s HP and rewards read per scene, and drop odds by the game’s actual pick rule.
Interactive map
ToolEvery bench, Mask Shard, Spool Fragment, tool, relic, rosary cache and enemy in Pharloom, on the game’s own map art. 61 benches matched to the developers’ own map pins; every marker placed by the game’s compass code.
Enemies and drops
237HP and rewards per location; the richest rosary drop is Skarrgard at 55.
Patch notes
Every official update, and what changed in the game data between builds.
Database
Enemies
237HP, rosaries and shell shards in every place each enemy appears, item drops with exact odds, and where they are on the map.
Tools
64Every tool with its colour and uses, and where to pick it up.
Crests
9Every crest and its tool slots.
Items
127Relics, mementos, maps and keys, each with its places on the map.
Shop items
86What every merchant sells and for how much.
Wishes
89Every wish and where it sends you.