Iron Ore
Can be smelted into an Iron Ingot at a Furnace.
Overview
- Item level
- 10
- Category
- Ores
- Stack size
- 25
- Kind
- Item
- Game ID
Ore_Iron
How to get it
Craft
- 1×Any salvage iron
- →
- 1×Iron Ore
Need several? The crafting calculator expands this recipe down to raw materials.
Drops 9
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Iron Ore - Basalt | Mine or break | 100% | 1 | 1 |
| Iron Ore - Sandstone | Mine or break | 100% | 1 | 1 |
| Iron Ore - Shale | Mine or break | 100% | 1 | 1 |
| Iron Ore - Slate | Mine or break | 100% | 1 | 1 |
| Iron Ore - Stone | Mine or break | 100% | 1 | 1 |
| Iron Ore - Volcanic | Mine or break | 100% | 1 | 1 |
| Klops Miner | Kill | 25% | 0.38 | 0–2 |
| Goblin Miner | Kill | 10% | 0.4 | 0–5 |
| Cracked Basalt | Mine or break | 0% | 0 | 0 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Other loot tables 25
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Goblin Thief | 50% | 1.25 |
| Zone1 Kweebec Tier3 | 42.2% | 2.04 |
| Zone1 Trork Tier3 | 42.2% | 2.04 |
| Zone1 Undead Tier3 | 42.2% | 2.04 |
| Zone1 Encounters Tier3 | 42.2% | 2.04 |
| Zone1 Goblin Tier3 | 42.2% | 2.04 |
| Zone2 Feran Tier1 | 38.7% | 0.9 |
| Zone2 Encounters Tier1 | 38.7% | 0.9 |
| Zone2 Undead Tier1 | 38.7% | 0.9 |
| Zone2 Feran Tier2 | 36.5% | 1.05 |
| Zone2 Encounters Tier2 | 36.5% | 1.05 |
| Zone2 Undead Tier2 | 36.5% | 1.05 |
| Portals Oasis | 33.5% | 2.32 |
| Zone2 Undead Tier3 | 33.2% | 1.15 |
| Zone2 Encounters Tier3 | 33.2% | 1.15 |
| Zone1 Kweebec Tier2 | 28.4% | 0.47 |
| Zone1 Goblin Tier2 | 28.4% | 0.47 |
| Zone1 Undead Tier2 | 28.4% | 0.47 |
| Zone1 Encounters Tier2 | 28.4% | 0.47 |
| Zone1 Trork Tier2 | 28.4% | 0.47 |
| Zone1 Kweebec Tier1 | 20.9% | 0.34 |
| Zone1 Goblin Tier1 | 20.9% | 0.34 |
| Zone1 Undead Tier1 | 20.9% | 0.34 |
| Zone1 Encounters Tier1 | 20.9% | 0.34 |
| Zone1 Trork Tier1 | 20.9% | 0.34 |
Salvage 47
Salvaging these at a Salvage bench gives this item back:
- Linen Tunic
- Linen Gloves
- Linen Hood
- Linen Pants
- Fire Bomb
- Scrap Shield
- Trork Warrior Cuirass
- Trork Warrior Pants
- Salvage Iron
- Iron Cuirass
- Iron Gauntlets
- Iron Helm
- Iron Greaves
- Ancient Steel Cuirass
- Ancient Steel Gauntlets
- Ancient Steel Helm
- Ancient Steel Greaves
- Iron Builder's Hammer
- Iron Hatchet
- Iron Hoe
- Iron Pickaxe
- Iron Shovel
- Iron Sickle
- Iron Axe
- Rusty Iron Axe
- Tribal Axe
- Iron Battleaxe
- Rusty Steel Halberd
- Tribal Battleaxe
- Iron Club
- Rusty Iron Club
- Rusty Steel Flail
- Tribal Club
- Iron Longsword
- Scarab Longsword
- Iron Mace
- Iron Shield
- Rusty Shield
- Iron Shortbow
- Rusty Iron Shortbow
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Iron Ore - Basalt | 1 | 10 | 100% | 100% | 100% |
| Iron Ore - Sandstone | 1 | 10 | 100% | 100% | 100% |
| Iron Ore - Shale | 1 | 10 | 100% | 100% | 100% |
| Iron Ore - Slate | 1 | 10 | 100% | 100% | 100% |
| Iron Ore - Stone | 1 | 10 | 100% | 100% | 100% |
| Iron Ore - Volcanic | 1 | 10 | 100% | 100% | 100% |
| Klops Miner | 2.7 | 27 | 25% | 76.3% | 94.4% |
| Goblin Miner | 2.5 | 25 | 10% | 41% | 65.1% |
| Cracked Basalt | — | — | 0% | 0% | 0% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Craft or farm?
Farm one
About 1 breaks of Iron Ore - Basalt (mine or break), the source with the most per try.
Used to make 1
Raw game dataResolved from Server/Item/Items/Ore/Iron/Ore_Iron.json and its parents
- level10
- categoryBlocks.Ores
- categories[Blocks.Ores]
- maxStack25
- iconIcons/ItemsGenerated/Ore_Iron.png
recipe{4}
inputs[1]
0{3}
- idSalvage_Iron
- qty1
- resourcetrue
outputs[1]
0{2}
- idOre_Iron
- qty1
bench{2}
- idSalvagebench
- typeProcessing
- time4
- hasIcontrue