Sourcemined
Hytale
ItemcommonVerified on v0.7.2

Rusty Shield

Overview

Quality
common
Item level
15
Category
Weapons
Kind
Item
Game ID
Weapon_Shield_Rusty

Damage per attack

AttackPhysical
Guard Bash0

Base damage before armor and buffs.

How to get it

Drops 2

SourceHowChanceAverageRange
Burnt Skeleton KnightMobKill5%0.050–1
Skeleton KnightMobKill5%0.050–1

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Other loot tables 9

Chests, structures and events use these tables; the game files don't say which ones on their own.

Loot tableChanceAverage
Zone1 Undead Tier310.5%0.11
Zone3 Undead Tier310.5%0.11
Zone1 Undead Tier16.7%0.07
Zone3 Undead Tier16.7%0.07
Zone1 Undead Tier26.7%0.07
Zone3 Undead Tier26.7%0.07
Zone2 Undead Tier36.2%0.06
Zone2 Undead Tier14.4%0.04
Zone2 Undead Tier24.4%0.04

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Burnt Skeleton KnightKill202005%22.6%40.1%
Skeleton KnightKill202005%22.6%40.1%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Every shield by tier

Base values before buffs and enchantments.

Salvages into

SalvagebenchProcessing4 s
Raw game dataResolved from Server/Item/Items/Weapon/Shield/Weapon_Shield_Rusty.json and its parents
  • qualityCommon
  • level15
  • categoryItems.Weapons
  • categories[Items.Weapons]
  • iconIcons/ItemsGenerated/Weapon_Shield_Rusty.png
  • damage{1}
    • Guard_Bash{1}
      • Physical0
  • hasIcontrue