Sourcemined
Hytale
BlockVerified on v0.7.2

Blue Petals

Can be obtained by destroying Blue Flowers.

Overview

Item level
23
Category
Plants
Kind
Block
Game ID
Plant_Petals_Blue

How to get it

Craft

Need several? The crafting calculator expands this recipe down to raw materials.

Drops 6

SourceHowChanceAverageRange
Blue AloeBlockBreak by hand100%32–4
Blue Cave WeedBlockBreak by hand100%32–4
Blue FlaxBlockBreak by hand100%32–4
Blue HibiscusBlockBreak by hand100%32–4
Blue WaterlilyBlockBreak by hand100%32–4
DelphiniumBlockBreak by hand100%32–4

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Salvage 6

Salvaging these at a Salvage bench gives this item back:

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Blue AloeBreak by hand0.33.3100%100%100%
Blue Cave WeedBreak by hand0.33.3100%100%100%
Blue FlaxBreak by hand0.33.3100%100%100%
Blue HibiscusBreak by hand0.33.3100%100%100%
Blue WaterlilyBreak by hand0.33.3100%100%100%
DelphiniumBreak by hand0.33.3100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Craft or farm?

Craft one

Raw materials through 2 crafting steps.

Farm one

About 0.3 breaks of Blue Aloe (break by hand), the source with the most per try.

Used to make 2

Raw game dataResolved from Server/Item/Items/Plant/Petals/Plant_Petals_Blue.json and its parents
  • level23
  • categoryBlocks.Plants
  • categories[Blocks.Plants]
  • iconIcons/ItemsGenerated/Plant_Petals_Blue.png
  • isBlocktrue
  • recipe{3}
    • inputs[2]
      • 0{2}
        • idPlant_Crop_Mushroom_Flatcap_Blue
        • qty1
      • 1{2}
        • idPlant_Petals_White
        • qty1
    • outputs[1]
      • 0{2}
        • idPlant_Petals_Blue
        • qty1
    • bench{3}
      • idFurniture_Bench
      • typeCrafting
      • categories[Furniture_Textiles]
  • hasIcontrue