Cobblestone - Wall
Overview
- Item level
- 10
- Category
- Rocks
- Stack size
- 100
- Kind
- Block
- Game ID
Rock_Stone_Cobble_Wall
How to get it
Craft
- 1×Any stone
- →
- 2×Cobblestone - Wall
Need several? The crafting calculator expands this recipe down to raw materials.
Drops 39
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Aqua Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| Aqua Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| Aqua Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
| Basalt Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| Basalt Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| Basalt Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
| Calcite Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| Calcite Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| Calcite Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
| Chalk Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| Chalk Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| Chalk Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
| Cooled Magma Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| Cooled Magma Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| Cooled Magma Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
| Marble Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| Marble Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| Marble Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
| Quartzite Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| Quartzite Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| Quartzite Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
| Red Sandstone Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| Red Sandstone Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| Red Sandstone Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
| Sandstone Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| Sandstone Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| Sandstone Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
| Shale Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| Shale Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| Shale Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
| Slate Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| Slate Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| Slate Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
| Volcanic Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| Volcanic Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| Volcanic Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
| White Sandstone Cobble - Wall | Mine or break (corner) | 100% | 1 | 1 |
| White Sandstone Cobble - Wall | Mine or break (t) | 100% | 1 | 1 |
| White Sandstone Cobble - Wall | Mine or break (cross) | 100% | 1 | 1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Craft or farm?
Craft one
- 1×Any stone
Raw materials through 1 crafting step.
Farm one
About 1 breaks of Aqua Cobble - Wall (mine or break (corner)), the source with the most per try.
When broken or harvested
Fastest tools: Adamantite Pickaxe, Mithril Pickaxe, Onyxium Pickaxe
Fastest tools: Adamantite Pickaxe, Mithril Pickaxe, Onyxium Pickaxe
Fastest tools: Adamantite Pickaxe, Mithril Pickaxe, Onyxium Pickaxe
Salvages into
Raw game dataResolved from Server/Item/Items/Rock/Stone/Rock_Stone_Cobble_Wall.json and its parents
- level10
- categoryBlocks.Rocks
- categories[Blocks.Rocks]
- maxStack100
- iconIcons/ItemsGenerated/Rock_Stone_Cobble_Fence.png
- setRock_Stone
- isBlocktrue
gathering[3]
0{5}
- howBreaking:Corner
- itemIdRock_Stone_Cobble_Wall
- qty1
- gatherTypeRocks
- handHits29
1{5}
- howBreaking:T
- itemIdRock_Stone_Cobble_Wall
- qty1
- gatherTypeRocks
- handHits29
2{5}
- howBreaking:Cross
- itemIdRock_Stone_Cobble_Wall
- qty1
- gatherTypeRocks
- handHits29
recipe{4}
inputs[1]
0{3}
- idRock_Stone
- qty1
- resourcetrue
outputs[1]
0{2}
- idRock_Stone_Cobble_Wall
- qty2
bench{3}
- idBuilders
- typeStructuralCrafting
- categories[Wall]
- time0
- hasIcontrue