Sourcemined
Hytale
BlockVerified on v0.7.2

Cobblestone - Wall

Overview

Item level
10
Category
Rocks
Stack size
100
Kind
Block
Game ID
Rock_Stone_Cobble_Wall

How to get it

Craft

BuildersStructural Crafting

Need several? The crafting calculator expands this recipe down to raw materials.

Drops 39

SourceHowChanceAverageRange
Aqua Cobble - WallBlockMine or break (corner)100%11
Aqua Cobble - WallBlockMine or break (t)100%11
Aqua Cobble - WallBlockMine or break (cross)100%11
Basalt Cobble - WallBlockMine or break (corner)100%11
Basalt Cobble - WallBlockMine or break (t)100%11
Basalt Cobble - WallBlockMine or break (cross)100%11
Calcite Cobble - WallBlockMine or break (corner)100%11
Calcite Cobble - WallBlockMine or break (t)100%11
Calcite Cobble - WallBlockMine or break (cross)100%11
Chalk Cobble - WallBlockMine or break (corner)100%11
Chalk Cobble - WallBlockMine or break (t)100%11
Chalk Cobble - WallBlockMine or break (cross)100%11
Cooled Magma Cobble - WallBlockMine or break (corner)100%11
Cooled Magma Cobble - WallBlockMine or break (t)100%11
Cooled Magma Cobble - WallBlockMine or break (cross)100%11
Marble Cobble - WallBlockMine or break (corner)100%11
Marble Cobble - WallBlockMine or break (t)100%11
Marble Cobble - WallBlockMine or break (cross)100%11
Quartzite Cobble - WallBlockMine or break (corner)100%11
Quartzite Cobble - WallBlockMine or break (t)100%11
Quartzite Cobble - WallBlockMine or break (cross)100%11
Red Sandstone Cobble - WallBlockMine or break (corner)100%11
Red Sandstone Cobble - WallBlockMine or break (t)100%11
Red Sandstone Cobble - WallBlockMine or break (cross)100%11
Sandstone Cobble - WallBlockMine or break (corner)100%11
Sandstone Cobble - WallBlockMine or break (t)100%11
Sandstone Cobble - WallBlockMine or break (cross)100%11
Shale Cobble - WallBlockMine or break (corner)100%11
Shale Cobble - WallBlockMine or break (t)100%11
Shale Cobble - WallBlockMine or break (cross)100%11
Slate Cobble - WallBlockMine or break (corner)100%11
Slate Cobble - WallBlockMine or break (t)100%11
Slate Cobble - WallBlockMine or break (cross)100%11
Volcanic Cobble - WallBlockMine or break (corner)100%11
Volcanic Cobble - WallBlockMine or break (t)100%11
Volcanic Cobble - WallBlockMine or break (cross)100%11
White Sandstone Cobble - WallBlockMine or break (corner)100%11
White Sandstone Cobble - WallBlockMine or break (t)100%11
White Sandstone Cobble - WallBlockMine or break (cross)100%11

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Aqua Cobble - WallMine or break (corner)110100%100%100%
Aqua Cobble - WallMine or break (t)110100%100%100%
Aqua Cobble - WallMine or break (cross)110100%100%100%
Basalt Cobble - WallMine or break (corner)110100%100%100%
Basalt Cobble - WallMine or break (t)110100%100%100%
Basalt Cobble - WallMine or break (cross)110100%100%100%
Calcite Cobble - WallMine or break (corner)110100%100%100%
Calcite Cobble - WallMine or break (t)110100%100%100%
Calcite Cobble - WallMine or break (cross)110100%100%100%
Chalk Cobble - WallMine or break (corner)110100%100%100%
Chalk Cobble - WallMine or break (t)110100%100%100%
Chalk Cobble - WallMine or break (cross)110100%100%100%
Cooled Magma Cobble - WallMine or break (corner)110100%100%100%
Cooled Magma Cobble - WallMine or break (t)110100%100%100%
Cooled Magma Cobble - WallMine or break (cross)110100%100%100%
Marble Cobble - WallMine or break (corner)110100%100%100%
Marble Cobble - WallMine or break (t)110100%100%100%
Marble Cobble - WallMine or break (cross)110100%100%100%
Quartzite Cobble - WallMine or break (corner)110100%100%100%
Quartzite Cobble - WallMine or break (t)110100%100%100%
Quartzite Cobble - WallMine or break (cross)110100%100%100%
Red Sandstone Cobble - WallMine or break (corner)110100%100%100%
Red Sandstone Cobble - WallMine or break (t)110100%100%100%
Red Sandstone Cobble - WallMine or break (cross)110100%100%100%
Sandstone Cobble - WallMine or break (corner)110100%100%100%
Sandstone Cobble - WallMine or break (t)110100%100%100%
Sandstone Cobble - WallMine or break (cross)110100%100%100%
Shale Cobble - WallMine or break (corner)110100%100%100%
Shale Cobble - WallMine or break (t)110100%100%100%
Shale Cobble - WallMine or break (cross)110100%100%100%
Slate Cobble - WallMine or break (corner)110100%100%100%
Slate Cobble - WallMine or break (t)110100%100%100%
Slate Cobble - WallMine or break (cross)110100%100%100%
Volcanic Cobble - WallMine or break (corner)110100%100%100%
Volcanic Cobble - WallMine or break (t)110100%100%100%
Volcanic Cobble - WallMine or break (cross)110100%100%100%
White Sandstone Cobble - WallMine or break (corner)110100%100%100%
White Sandstone Cobble - WallMine or break (t)110100%100%100%
White Sandstone Cobble - WallMine or break (cross)110100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Craft or farm?

Craft one

  • 1×Any stone

Raw materials through 1 crafting step.

Farm one

About 1 breaks of Aqua Cobble - Wall (mine or break (corner)), the source with the most per try.

When broken or harvested

Mine or break (corner)Rock

Fastest tools: Adamantite Pickaxe, Mithril Pickaxe, Onyxium Pickaxe

Mine or break (cross)Rock

Fastest tools: Adamantite Pickaxe, Mithril Pickaxe, Onyxium Pickaxe

Salvages into

SalvagebenchProcessing4 s
Raw game dataResolved from Server/Item/Items/Rock/Stone/Rock_Stone_Cobble_Wall.json and its parents
  • level10
  • categoryBlocks.Rocks
  • categories[Blocks.Rocks]
  • maxStack100
  • iconIcons/ItemsGenerated/Rock_Stone_Cobble_Fence.png
  • setRock_Stone
  • isBlocktrue
  • gathering[3]
    • 0{5}
      • howBreaking:Corner
      • itemIdRock_Stone_Cobble_Wall
      • qty1
      • gatherTypeRocks
      • handHits29
    • 1{5}
      • howBreaking:T
      • itemIdRock_Stone_Cobble_Wall
      • qty1
      • gatherTypeRocks
      • handHits29
    • 2{5}
      • howBreaking:Cross
      • itemIdRock_Stone_Cobble_Wall
      • qty1
      • gatherTypeRocks
      • handHits29
  • recipe{4}
    • inputs[1]
      • 0{3}
        • idRock_Stone
        • qty1
        • resourcetrue
    • outputs[1]
      • 0{2}
        • idRock_Stone_Cobble_Wall
        • qty2
    • bench{3}
      • idBuilders
      • typeStructuralCrafting
      • categories[Wall]
    • time0
  • hasIcontrue