Books K
+2 Stimulation, -1 Appeal.
House effects
| Effect | Strength | Value |
|---|---|---|
| Appeal | −1 | |
| Stimulation | +2 |
Plan a breeding room with this piece in the breeding planner.
Effect on breeding
Odds in a room with only this piece (Stimulation +2), against the same room without it.
| Odds | Without | With it | Rare version |
|---|---|---|---|
| First inherited ability | 20% | 25% | 30% |
| Second inherited ability | 2% | 3% | 4% |
| Inherited passive | 5% | 7% | 9% |
| Kitten gets the better parent's stat | 50% | 50.5% | 51% |
| Mutated part passed on (vs a normal one) | 50% | 50.5% | 51% |
- Rare versions double Comfort, Appeal, Health, Stimulation and Evolution.
Raw game dataExactly as defined in data/furniture_effects.gon
- nameFURNITURE_NAME_OBJECT_BOOKS12
- descFURNITURE_DESC_OBJECT_BOOKS12
- Stimulation2
- Appeal-1