Carrot Seed Bag (Eternal)
Grows Carrot
Overview
- Quality
- uncommon
- Item level
- 10
- Category
- Plants
- Kind
- Item
- Game ID
Plant_Seeds_Carrot_Eternal
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Drops 8
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Carrot | Break by hand | 100% | 1 | 1 |
| Carrot | Break by hand (fully grown) | 100% | 1 | 1 |
| Carrot | Break by hand (growth stage 1) | 100% | 1 | 1 |
| Carrot | Break by hand (growth stage 2) | 100% | 1 | 1 |
| Mature Carrot | Break by hand (fully grown) | 0.5% | 0.01 | 0–1 |
| Mature Carrot | Harvest (fully grown) | 0.5% | 0.01 | 0–1 |
| Template Crop | Break by hand (fully grown) | 0.5% | 0.01 | 0–1 |
| Template Crop | Harvest (fully grown) | 0.5% | 0.01 | 0–1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Carrot | 1 | 10 | 100% | 100% | 100% |
| Carrot | 1 | 10 | 100% | 100% | 100% |
| Carrot | 1 | 10 | 100% | 100% | 100% |
| Carrot | 1 | 10 | 100% | 100% | 100% |
| Mature Carrot | 200 | 2,000 | 0.5% | 2.5% | 4.9% |
| Mature Carrot | 200 | 2,000 | 0.5% | 2.5% | 4.9% |
| Template Crop | 200 | 2,000 | 0.5% | 2.5% | 4.9% |
| Template Crop | 200 | 2,000 | 0.5% | 2.5% | 4.9% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Craft or farm?
Farm one
About 1 breaks of Carrot (break by hand), the source with the most per try.
Raw game dataResolved from Server/Item/Items/Plant/Crop/Carrot/Plant_Seeds_Carrot_Eternal.json and its parents
- qualityUncommon
- level10
- categoryBlocks.Plants
- categories[Blocks.Plants]
- iconIcons/ItemsGenerated/Plant_Seeds_Carrot_Eternal.png
recipe{5}
inputs[3]
0{2}
- idIngredient_Life_Essence
- qty30
1{2}
- idPlant_Crop_Carrot_Item
- qty15
2{2}
- idPlant_Seeds_Carrot
- qty1
outputs[1]
0{2}
- idPlant_Seeds_Carrot_Eternal
- qty1
bench{4}
- idFarmingbench
- typeCrafting
- categories[Seeds]
- tier3
- time0
- memoriesLevel3
- hasIcontrue