Survivalist
6 healing consumables and a full water bottle are added to your inventory.
You can use consumables on allies.
Store +2 food at the end of each battle.
Classes that can get it 1
Overview
- Class
- Hunter
- Group
- Hunter
- Upgrade levels
- 2
- Game ID
Survivalist
Raw game dataExactly as defined in data/passives/hunter_passives.gon
1{2}
passives{2}
- ConsumablesMeleeRange1
- BonusFoodEachBattle2
- bonus_items[FoodMedium, FoodMedium, FoodMedium, FoodMedium, FoodMedium, FoodMedium, WaterBottle_Full]
2{3}
- descPASSIVE_SURVIVALIST2_DESC
passives{2}
- ConsumablesInfiniteRange1
- BonusFoodEachBattle20
- bonus_items[FoodBig, FoodBig, FoodBig, FoodBig]
- namePASSIVE_SURVIVALIST_NAME
- descPASSIVE_SURVIVALIST_DESC
- classHunter
- categoryhunter