Alchemy Flasks II
Recipe
Takes
- 3×Alchemy Flasks I
- 10×Fuel
Makes
- 1×Alchemy Flasks II
- 1×Alchemy Flasks II (chance depends on perks)
At Furnace I, Furnace II · 12 ticks
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Perks that change it 1
- Puff MasterZombie+3 mastery
Overview
- Kind
- Automatic
- Station
- Furnace I
- Mastery
- Red mastery
- Mastery required
- 3
- Ticks
- 12
- Game ID
alchemy_bottle_2
Unlocked by 1
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[furnace_1, furnace_2]
- talenttalent_red
inputs[2]
0{2}
- idalchemy_bottle_1
- count3
1{2}
- idfire
- count10
outputs[2]
0{2}
- idalchemy_bottle_2
- count1
1{3}
- idalchemy_bottle_2
- count1
chance{1}
- formula0.5*WorkerPar("perk_glassworker")
- duration12
- masteryLock3
- isAutotrue
- needsUnlocktrue
- linkedPerks[zperk_puff_master]
techPoints{1}
- red3