Golden Zombie Collar
Recipe
Takes
Makes
At Jewelry Table · 12 ticks · 36 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Perks that change it 4
- GoldsmithKeeperstarts 2 ticks ahead (count as successes), -1 energy
- Talented jewelerKeeper+4 mastery
- Dead jewelerZombiestarts 2 ticks ahead (count as successes)
- Corpse jewelerZombie+3 mastery
Overview
- Kind
- Craft
- Station
- Jewelry Table
- Mastery
- Red mastery
- Mastery required
- 8
- Ticks
- 12
- Energy per tick
- 3
- Game ID
collar_gold
Unlocked by 1
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[jeweler_table]
- talenttalent_red
inputs[3]
0{2}
- idingot_gold
- count1
1{2}
- idcrystal_goddess
- count1
2{2}
- idfaith
- count5
outputs[1]
0{2}
- idcollar_gold
- count1
- duration12
- energyPerTick3
- insanityPerTick0.15000000596046448
- masteryLock8
- needsUnlocktrue
- linkedPerks[perk_jeweller, perk_talented_jeweler, zperk_jeweller, zperk_jeweller_talent]
techPoints{2}
- red1
- blue2