Glass Conv
Recipe
At Smithy I, Smithy II · 8 ticks · 16 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Perks that change it 2
- Factory OperativeZombie-2 ticks to finish
- Puff MasterZombie+3 mastery
Overview
- Kind
- Conveyor
- Station
- Smithy I
- Mastery
- Red mastery
- Mastery required
- 2
- Ticks
- 8
- Energy per tick
- 2
- Game ID
conv_glass
Unlocked by 1
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[conveyor_furnace_t1, conveyor_furnace_t2]
- talenttalent_red
inputs[2]
0{2}
- idsand
- count3
1{2}
- idcoal
- count1
outputs[1]
0{2}
- idglass
- count1
- duration8
- energyPerTick2
- masteryLock2
- isConveyortrue
- needsUnlocktrue
- linkedPerks[zperk_factory_operative, zperk_puff_master]
techPoints{1}
- red2