Energy Potion III
Recipe
Makes
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Overview
- Kind
- Craft
- Mastery required
- 6
- Ticks
- 6
- Energy per tick
- 2
- Game ID
energy_potion_3
Raw game dataAs stored in the game's GameBalance
- kindcraft
inputs[3]
0{2}
- idbeer
- count1
1{2}
- idcatalyst
- count1
2{2}
- idcamphor
- count1
outputs[2]
0{2}
- idenergy_potion_3
- count2
1{1}
choiceGroup{2}
- outputGroupId0.6*
chanceItems[1]
0{7}
- idenergy_potion_3
- outputGroupId0.6*
count{5}
- expressionString1
- expressionStringUnparsed1
- pureValueType1
- pureValueFloat1
- pureValueBool0
minValue{5}
- expressionString
- expressionStringUnparsed
- pureValueType0
- pureValueFloat0
- pureValueBool0
maxValue{5}
- expressionString
- expressionStringUnparsed
- pureValueType0
- pureValueFloat0
- pureValueBool0
chance{5}
- expressionStringperk_alchemist
- expressionStringUnparsedperk_alchemist
- pureValueType0
- pureValueFloat0
- pureValueBool0
- isStarGroup0
- duration6
- energyPerTick2
- masteryLock6
- needsUnlocktrue
techPoints{2}
- red2
- blue2