Sourcemined
Sekiro: Shadows Die Twice
EnemyVerified on build 5794815

Bandit (15500000)

Variant placed in Hirata Estate (First Half)

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXPSen
First playthrough19875×1.00×1.003423
NG+1861326×3.35×3.35340115
NG+21,033391×3.35×3.35510127
NG+31,076407×3.52×3.52680130
NG+41,119424×3.52×3.52850138
NG+51,141432×3.52×3.521,020141
NG+61,162440×3.52×3.521,190144
NG+71,291489×3.68×3.681,530147

Compare every boss on the vitality and posture by NG+ table.

Drops

Each item lot rolls on its own; the chances are each entry's share of the lot's 1,000 points, before Mibu Balloons or the Okami's Ancient Text.

ItemCountPer killKills for 90%
Oil120%11
Dousing Powder18%28

Overview

Area
Hirata Estate (First Half)
Vitality
198
Posture
75
Posture regen
20
Experience
34
Sen
23
Drops
1 item lot

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
100
Disease
Immune
Blood
100
Curse
Immune
Freeze
100

Also in Hirata Estate (First Half) 52