Interior Ministry Samurai (17001210)
Variant placed in Ashina Outskirts (Interior Ministry Invasion)
Vitality and posture on every cycle
This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).
| Cycle | Vitality | Posture | Damage | Posture damage | XP | Sen |
|---|---|---|---|---|---|---|
| First playthrough | 873 | 337 | ×3.25 | ×3.25 | 5 | 3 |
| NG+1 | 1,441 | 556 | ×3.90 | ×3.90 | 7 | 5 |
| NG+2 | 1,730 | 668 | ×3.90 | ×3.90 | 11 | 5 |
| NG+3 | 1,802 | 696 | ×4.09 | ×4.09 | 14 | 6 |
| NG+4 | 1,874 | 723 | ×4.09 | ×4.09 | 18 | 6 |
| NG+5 | 1,910 | 737 | ×4.09 | ×4.09 | 21 | 6 |
| NG+6 | 1,946 | 751 | ×4.09 | ×4.09 | 25 | 6 |
| NG+7 | 2,162 | 835 | ×4.29 | ×4.29 | 32 | 6 |
Compare every boss on the vitality and posture by NG+ table.
Overview
- Area
- Ashina Outskirts (Interior Ministry Invasion)
- Vitality
- 873
- Posture
- 337
- Posture regen
- 20
- Experience
- 5
- Sen
- 3
Resistances
The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.
- Poison
- 25
- Disease
- Immune
- Blood
- 100
- Curse
- Immune
- Freeze
- 100
Also in Ashina Outskirts (Interior Ministry Invasion) 15
- Interior Ministry Samurai (17001311) · 391 HP
- Interior Ministry Samurai (17001315) · 391 HP
- Interior Ministry Samurai (17001360) · 397 HP
- Interior Ministry Samurai (17001361) · 397 HP
- Interior Ministry Samurai (17001362) · 237 HP
- Interior Ministry Samurai (17001365) · 397 HP
- Sentry (11201000) · 17 HP
- Shigekichi of the Red Guard · 2237 HP
- and 7 more