Guardian Ape - Sunken Valley
Variant placed in Sunken Valley (Morning)
Vitality and posture on every cycle
This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).
| Cycle | Vitality | Posture | Damage | Posture damage |
|---|---|---|---|---|
| First playthrough | 7,040 | 2,280 | ×1.75 | ×1.75 |
| NG+1 | 17,600 | 5,700 | ×3.67 | ×3.67 |
| NG+2 | 21,120 | 6,840 | ×3.67 | ×3.67 |
| NG+3 | 22,000 | 7,125 | ×3.86 | ×3.86 |
| NG+4 | 22,880 | 7,410 | ×3.86 | ×3.86 |
| NG+5 | 23,320 | 7,552 | ×3.86 | ×3.86 |
| NG+6 | 23,760 | 7,695 | ×3.86 | ×3.86 |
| NG+7 | 26,400 | 8,550 | ×4.04 | ×4.04 |
Compare every boss on the vitality and posture by NG+ table.
Overview
- Area
- Sunken Valley (Morning)
- Vitality
- 7040
- Posture
- 2280
- Posture regen
- 60
- Deathblows
- 1
Resistances
The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.
- Poison
- 200
- Disease
- Immune
- Blood
- 200
- Curse
- Immune
- Freeze
- 100