Sourcemined
Baldur's Gate 3
ClassVerified on build 25605617
Fighter icon

Fighter

Kind
Class
Hit points at level 1
10 + Constitution modifier
Hit points per level
6 + Constitution modifier
Hit die
d10
Primary ability
Strength

Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.

Level progression

Level by level, from the game's progression table: what you get, what you choose, and when you pick a subclass or a feat.

  1. Level 1
    Proficiency in 2 skills

    Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, Survival

    Gains a spell

    Second Wind

    Choose 1

    Archery, Defence, Duelling, Great Weapon Fighting, Protection, Two-Weapon Fighting

    Ability bonuses at character creation (+2 and +1)

    Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma

    Proficiency in Strength saving throws · Proficiency in Constitution saving throws · Proficiency with light armour · Proficiency with medium armour · Proficiency with heavy armour · Proficiency with shields · Proficiency with simple weapons · Proficiency with martial weapons

  2. Level 2
    Gains a spell

    Action Surge

  3. Level 3

    Choose a subclass

  4. Level 4
  5. Level 5
    Extra Attack

    Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.

  6. Level 6
  7. Level 8
  8. Level 9
    Indomitable

    You have become as durable as an iron golem. Whenever you fail a Saving Throw, you can roll again, using the new result instead.

    Grants the reaction Indomitable

  9. Level 11
    Improved Extra Attack

    You can make two additional attacks after attacking with your main-hand weapon.

    Replaces Extra Attack

  10. Level 12

Hit points by level

LevelCon +0Con +1Con +2Con +3
110111213
216182022
322252831
428323640
534394449
640465258
746536067
852606876
958677685
1064748494
11708192103
127688100112

10 at level 1, then 6 per level, plus the Constitution modifier at every level (single-class).

Subclasses 4

Spells 2

Always known or prepared