Fighter
- Kind
- Class
- Hit points at level 1
- 10 + Constitution modifier
- Hit points per level
- 6 + Constitution modifier
- Hit die
- d10
- Primary ability
- Strength
Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.
Level progression
Level by level, from the game's progression table: what you get, what you choose, and when you pick a subclass or a feat.
- Level 1Proficiency in 2 skills
Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, Survival
Gains a spellChoose 1Archery, Defence, Duelling, Great Weapon Fighting, Protection, Two-Weapon Fighting
Ability bonuses at character creation (+2 and +1)Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma
Proficiency in Strength saving throws · Proficiency in Constitution saving throws · Proficiency with light armour · Proficiency with medium armour · Proficiency with heavy armour · Proficiency with shields · Proficiency with simple weapons · Proficiency with martial weapons
- Level 2Gains a spell
- Level 3
Choose a subclass
- Level 4
- Level 5Extra Attack
Can make an additional free attack after making an unarmed or weapon attack. If you gain the Extra Attack feature from more than one class, they don't add together.
- Level 6
- Level 8
- Level 9Indomitable
You have become as durable as an iron golem. Whenever you fail a Saving Throw, you can roll again, using the new result instead.
Grants the reaction Indomitable
- Level 11Improved Extra Attack
You can make two additional attacks after attacking with your main-hand weapon.
Replaces Extra Attack
- Level 12
Hit points by level
| Level | Con +0 | Con +1 | Con +2 | Con +3 |
|---|---|---|---|---|
| 1 | 10 | 11 | 12 | 13 |
| 2 | 16 | 18 | 20 | 22 |
| 3 | 22 | 25 | 28 | 31 |
| 4 | 28 | 32 | 36 | 40 |
| 5 | 34 | 39 | 44 | 49 |
| 6 | 40 | 46 | 52 | 58 |
| 7 | 46 | 53 | 60 | 67 |
| 8 | 52 | 60 | 68 | 76 |
| 9 | 58 | 67 | 76 | 85 |
| 10 | 64 | 74 | 84 | 94 |
| 11 | 70 | 81 | 92 | 103 |
| 12 | 76 | 88 | 100 | 112 |
10 at level 1, then 6 per level, plus the Constitution modifier at every level (single-class).