Arcane Ward
- Kind
- Buff
- Lasts
- 2 turns or until removed (a long rest)
Your arcane ward blocks damage equal to its charges and then loses 1 charge. Casting Abjuration spells will add charges equal to the level of the spell.
What it does
- Takes 1 less damage
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 2 turns · 2 sources
- until removed · 1 source
The duration is set by whatever applies it; the counts are the sources below. "Until removed" ends at a long rest at the latest.
- Applying it again replaces the current one and restarts its duration. Its effects count once per turn left: more turns, a stronger effect.
What applies it 5
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Class features, feats and races 3
Abjuration · level 2 · through Arcane Ward
Abjuration · 2 turns · level 2
Abjuration · 2 turns · level 10 · through Improved Abjuration
Reactions 2
- Projected Ward
- Shield · until removed