Defensive Protocol: Bulwark
- Kind
- Effect
- Lasts
- 2 turns
While in this defensive state, the Steel Watcher becomes Unyielding and can use its Repair Matrix, Hellfire Missiles and Repelling Protocol.
What it does
- Can't move
- Can't use Reaction
- 75 temporary hit points
- Grants Repelling Protocol
- Grants Targeting Protocol: Hellfire Missiles
- When applied
- Applies Unyielding Construct until removed; Applies Repair Matrix until removed
- When it ends
- Removes Unyielding Construct; Removes Repair Matrix
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 2 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
- Can end when combat ends, or when it takes damage, under a condition.
Shares a stack with 1
These replace or block each other rather than adding up.
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Creature and other abilities 1
- Defensive Protocol: Bulwark · 2 turns