Force Conduit
- Kind
- Buff
- Lasts
- 2 turns
Bludgeoning, Piercing, and Slashing damage against the affected entity is reduced by 1 per turn remaining. If the entity takes damage while it has 5 or more turns remaining, it deals 1d4 Force damage in a 6 m radius.
What it does
- Takes 1 less Slashing damage
- Takes 1 less Bludgeoning damage
- Takes 1 less Piercing damage
Force Conduit
Deal 1d4 Force damage in a 6 m radius when you take damage while having 5 or more charges.
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 2 turns · 3 sources
The duration is set by whatever applies it; the counts are the sources below.
- Applying it again adds the new turns to the turns left. Its effects count once per turn left: more turns, a stronger effect.
What applies it 3
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Weapons and armour 3
The Skinburster · 2 turns · while equipped · through Skinburster Force
Rippling Force Mail · 2 turns · while equipped · through Force Absorption
Swires' Sledboard · 2 turns