Absolute Consumption
- Kind
- Debuff
- Lasts
- 1–5 turns, by source
All of the creature's abilities are reduced by 5. When this effect ends, it drops Prone.
What it does
- −5 Strength
- −5 Dexterity
- −5 Constitution
- −5 Intelligence
- −5 Wisdom
- −5 Charisma
- When applied
- Heals 2d10 hit points
- When it ends
- Applies Absolute Consumption for 1 turn
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 1 turn · 1 source
- 5 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Creature and other abilities 1
- Synaptic Consumption · 1–5 turns
Conditions it causes 1
Other debuffs 263
Absolute Consumption (−6 Strength)
Absolute Consumption (−7 Strength)
Absolute Consumption (−8 Strength)
Absolute Consumption (−9 Strength)
Absolute Indictment
Absorbed Intellect
Absorbed Intellect (−2 Intelligence)
Absorbed Intellect (−3 Intelligence)
Absorbed Intellect (−4 Intelligence)
Absorbed Intellect (−5 Intelligence)
Acid
Alcohol- all 264