Perilous Stakes
- Kind
- Effect
- Lasts
- 3 turns
Affected entity's attacks deal an additional 15 Psychic damage and heal it for 2d8 hit points. The entity scores a Critical Hit when rolling a 15 or higher. The entity is Vulnerable to all damage.
What it does
- Vulnerable to All damage
- Critical hits on 15–20
- +15 Psychic damage
Perilous Stakes
You regain 2d8 hit points each time one of your Attack Rolls hits, but you are Vulnerable to all damage.
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 3 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Creature and other abilities 1
- Fierce Perilous Stakes · 3 turns