Sanctuary
- Kind
- Buff
- Lasts
- 1–10 turns, by source or until removed (a long rest)
Affected entity can't be targeted by enemy attacks or spells. However, it can still take damage from spells that influence a larger area. Condition ends if the affected entity attacks or harms another creature, and will receive Sanctuary Blocked for 1 turn.
What it does
- When it ends
- Applies Sanctuary Blocked for 1 turn
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 10 turns · 2 sources
- until removed · 1 source
- 1 turn · 1 source
The duration is set by whatever applies it; the counts are the sources below. "Until removed" ends at a long rest at the latest.
Shares a stack with 1
These replace or block each other rather than adding up.
What applies it 3
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 1
Sanctuary · 10 turns
Class features, feats and races 1
Way of the Open Hand · until removed · level 11 · through Tranquillity
Creature and other abilities 1
- Sanctuary · 1–10 turns
What removes it 4
Other conditions 3
Arms of Hadar- Black Tentacles
Spindleweb Sanctuary
Creature and other abilities 1
- Activate Call Lightning
What prevents it 1
Effects that make a creature immune to it, by name or to every status of its kind.