Spike Growth
- Kind
- Debuff
Take 2d4 Piercing damage for every 1.5 m moved on the spikes.
What it does
- When applied
- 2d4 Piercing damage
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
What prevents it 4
Effects that make a creature immune to it, by name or to every status of its kind.
Class features, feats and races 3
Ranger · level 8 · through Land's Stride: Plants
Circle of the Land · level 6 · through Land's Stride: Plants
Wildheart · level 8 · through Land's Stride: Plants
Other conditions 1
- Hope of the House