Stunned
- Kind
- Condition
- Lasts
- 1–3 turns, by source
Can't move or take actions, bonus actions, or reactions.
What it does
- Automatically fails Strength saving throws
- Automatically fails Dexterity saving throws
- Attacks against it have Advantage
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 1 turn · 16 sources
- 2 turns · 7 sources
- 3 turns · 3 sources
The duration is set by whatever applies it; the counts are the sources below.
- Breaks the concentration of a creature that gets it.
What applies it 24
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 4
Electrified Flail · 2 turns
Soulbreaker · 2 turns
Stunning Strike (Melee) · 1 turn
Stunning Strike (Unarmed) · 1 turn
Weapons and armour 3
Light of Creation · 1 turn · while equipped · through Overcharge
Staff of the Emperor · 1 turn · while equipped · through Imperial Retaliation
Staff of the Ram · 1 turn · while equipped
Other conditions 5
Brewer's Backwash: Lightning · 3 turns
Brewer's Backwash: Psychic · 3 turns- Ire of the Wavemother · 1 turn
Static Discharge Aura · 2 turns · when it ends
Stricken With Slimy Doom · 1 turn
Creature and other abilities 12
- Augmented Shield of Thralls · 1 turn
- Awaken Crawling Claws · 3 turns
- Devour Intellect · 1 turn
- Electrified Regurgitation · 2 turns
- Extract Brain · 1 turn
- Mind Blast · 1–2 turns
- Shield of Thralls · 1 turn
- Shield of Thralls Blast · 1 turn
- Stun · 2 turns
- Stunning Gaze · 1–2 turns
- Stunning Strike (Unarmed) · 1 turn
- Tentacle Whip · 1 turn
What removes it 4
Spells and actions 3
Freedom of Movement · removes stunned effects
Greater Restoration · removes stunned effects
Unshackling Strike · removes stunned effects
Creature and other abilities 1
- Greater Restoration · removes stunned effects
What prevents it 4
Effects that make a creature immune to it, by name or to every status of its kind.
Weapons and armour 1
Helm of Balduran · while equipped · through Stun Immunity
Other conditions 3
- Chains of Karsus
Downed- Hope of the House