Symbiotic Entity
- Kind
- Buff
- Lasts
- or until removed (a long rest)
Affected entity has gained Druid level × 4 temporary hit points. As long as it has its temporary hit points, its melee weapon attacks and unarmed strikes deal an additional 1d6 Necrotic damage, and it deals double damage with Halo of Spores. Ends early if the entity uses Wild Shape.
What it does
- Druid level × 4 temporary hit points
- +1d6 Necrotic damage with weapon attacks
- +1d6 Necrotic damage with unarmed attacks (under a condition)
- Grants Spreading Spores (under a condition)
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- until removed · 1 source
The duration is set by whatever applies it; the counts are the sources below. "Until removed" ends at a long rest at the latest.
- Can end when it takes damage, or when another condition is applied to it, under a condition.
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 1
Symbiotic Entity · until removed
Other buffs 459
Tempestuous Magic: Flight
Tempestuous Siphon
Temporary Hit Points (Potent Robe)
Temporary Hit Points (Drunken Cloth)
Temporary Hit Points (1d4 temporary hit points)
Temporary Hit Points (Helmet of Smiting)
Temporary Hit Points (Reason's Grasp, Torment Drinker Armour)
Temporary Hit Points (Duke Ravengard's Longsword)
Temporary Hit Points (1 temporary hit points)
Temporary Hit Points (Sword of Life Stealing)
Temporary Hit Points (Bonespike Garb)
Temporary Hit Points (Boots of Aid and Comfort)- all 460