Mating Frenzy
- Kind
- Buff
- Lasts
- 2 turns
The alioramus has detected mating pheromones and is understandably a bit feral. It deals 5 Main Melee Weapon Damage Type damage additional damage, gains Resistance to all damage except Psychic, and can't be Charmed or Frightened.
What it does
- Immune to Frightened effects
- Immune to Charmed effects
- Resistant to Fire damage
- Resistant to Poison damage
- Resistant to Acid damage
- Resistant to Slashing damage
- Resistant to Cold damage
- Resistant to Piercing damage
- Resistant to Force damage
- Resistant to Radiant damage
- Resistant to Necrotic damage
- Resistant to Lightning damage
- Resistant to Bludgeoning damage
- Resistant to Thunder damage
- +5 damage
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 2 turns · 1 source
The duration is set by whatever applies it; the counts are the sources below.
- Ends when combat ends.
What applies it 1
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Creature and other abilities 1
- Exude Mating Pheromones · 2 turns