Arcane Shot: Beguiling Arrow
- Level
- Action
- Cost
- Action
- Extra cost on hit
- Arcane Arrow
- Range
- Weapon range
- Roll
- Ranged weapon attack
- Damage
- weapon damage + 2d6 Psychic
Use Enchantment magic to deal an additional 2d6 Psychic damage. Target must succeed a Saving Throw or become Charmed.
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Subclasses 1
- Arcane Archer (Fighter) · can pick, from level 3