Blood Money
- Level
- Action
- Cost
- Action
- Range
- Melee
- Roll
- Melee weapon attack
- Damage
- weapon damage + ProficiencyBonus MainMeleeWeaponDamageType
- Recharge
- Once per short rest
Strike out greedily, dealing an additional proficiency bonus Main Melee Weapon Damage Type damage per 300 gold that the target possesses. The gold will be consumed.
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Equipment 1
Twist of Fortune · always known