Sourcemined
Baldur's Gate 3
WeaponUncommonVerified on build 25605617
Club +1 icon

Club +1

Damage
1d4 Bludgeoning
Properties
Light, Melee, Dippable, Magical
Proficiency
Clubs, Simple Weapons
Rarity
Uncommon
Weight (kg)
0.9
Range (m)
1.5

Damage

Average hit
3.5
1d4 +1, before your ability modifier
Average critical
6
every damage die rolled twice
Among clubs
#1 of 19
by average hit
02.557.510101215182125Target AC
  • Level 1, +3 ability
  • Level 5, +4 ability
  • Level 12, +5 ability
Average damage of one attack, misses included: d20 + proficiency (+2 at level 1, +3 at 5, +4 at 12) + ability modifier + 1 enchantment against the target's AC; a natural 20 is a critical hit.
Show the numbers
Target ACLevel 1, +3 abilityLevel 5, +4 abilityLevel 12, +5 ability
105.67.28.2
115.36.98.2
1256.58.2
134.76.17.8
144.45.87.4
1545.46.9
163.756.5
173.44.66.1
183.14.35.6
192.73.95.2
202.43.54.8
212.13.14.4
221.82.84
231.42.43.5
241.123.1
250.81.62.7
Target ACAC 12AC 15AC 18AC 21
Chance to hit85%70%55%40%
Damage per attack6.55.44.33.1

At level 5 with +4 in the attack ability.

Average hit among clubs #1 of 19

  1. Club +13.5 1d4+1
  2. Enforcer Club3.5 1d4+1
  3. Ironwood Club3.5 1d4+1
  4. Torch of Revocation3.5 1d4+1
  5. Torch of Revocation (variant 2)3.5 1d4+1
  6. Broken Club2.5 1d4
  7. Cemetery-Blue Torch2.5 1d4
  8. Club2.5 1d4
  9. Club of Hill Giant Strength2.5 1d4
  10. Drunk-Purple Torch2.5 1d4
  11. Lantern2.5 1d4
  12. Moonlantern2.5 1d4
  13. Plague-Green Torch2.5 1d4
Average damage of a hit before the ability modifier: dice, enchantment and always-on extra damage. The clubs nearest to this one.