The Nightmare
Dream Demon: the numbers
All Survivors have a Sleep Meter that fills over time; once filled, Survivors fall asleep and enter the Dream World, where they are afflicted with the Oblivious status effect. Hitting an awake Survivor with a basic attack will also send them to the Dream World. Survivors can wake by failing Skill Checks, having an awake Survivor perform the Wake Up action, or using alarm clocks that also provide temporary immunity to sleep. Awake Survivors hear The Nightmare's Terror Radius and see him within 16 meters, intermittently see him from 16 to 32 meters, and cannot see him beyond that. SPECIAL ABILITY: DREAM SNARES AND DREAM PALLETS While selected, press the Power button to charge a Dream Snare, and press the Attack button to release it. Dream Snares move quickly in a straight line, through walls but not over ledges. Survivors hit by the Dream Snare add time to their Sleep Meter if they are awake, while Sleeping Survivors will be Hindered by 12%. While selected, press the Power button to summon a Dream Pallet at a valid pallet location. Press the Power button while targeting a Dream Pallet to rupture it. Survivors hit by the rupture add time to their Sleep Meter if awake, while sleeping Survivors will be injured. SPECIAL ABILITY: DREAM PROJECTION Hold the Ability button to teleport to a generator or Survivor performing a healing action in the Dream World. Upon teleporting, all nearby Survivors add time to their Sleep Meter and are temporarily revealed with Killer Instinct. For each Survivor in the Dream World, the cooldown is reduced by 15%.
The power's tunables as the game stores them. Distances and speeds are converted from engine centimetres to metres; everything else is shown as stored.
| Tunable | Value | Note from the game data |
|---|---|---|
| Terror radius | 32 m | Default terror radius |
| Max walk speed | 4.6 m/s | |
| Induce dreams success cooldown | 7 | Cooldown for successfully putting a survivor to sleep |
| Put to sleep max distance | 10 m | Max distance a survivor can be for killer to put them to sleep |
| Seconds before reveal survivor after leaving terror radius | 1 | |
| Microsleep distance | 6 m | |
| Glimpse distance min | 1,600 | |
| Glimpse distance max | 3,200 | |
| Sleepiness gain rate | 33 | |
| Killer glimpse cooldown | 2 | The cooldown between showing glimpses |
| Killer glimpse duration | 2 | The duration for which the killer glimpse is revealed |
| Generator teleport charge time | 2.5 | Time before teleporting |
| Generator teleport success cooldown | 30 | Cooldown on teleport if it was successful |
| Generator teleport cancelled cooldown | 5 | Cooldown on teleport if it was cancelled early |
| Generator teleport percent cooldown reduction per sleeping survivor | 0.15 | Fraction of the cooldown reduced per survivor in dreamworld |
| Dream pallet placement range | 24 m | Maximum range at which Freddy can call upon a dream pallet |
| Dream pallet indicator range | 24 m | Distance at which pallet snap points indicator start appearing |
| Dream pallet placement angle | 40 | Max Angle from the center of the camera for placing dream pallets |
| Dream pallet aura range | 24 m | |
| Dream snare minimum charge time | 0.75 | Minimum time before being able to place the trap |
| Dream snare slow duration | 3 | How long does the slow linger |
| Dream snare triggered duration | 5 | How long does the trap stays active after being stepped on |
| Dream snare slow intensity | -0.15 | How much the traps slows. |
| Dream snare scream indicator duration | 5 | |
| Sleep threshold | 60 | Points until considered sleeping |
| Base sleep gain per second | 1 | Sleepiness gained per seconds |
| Clock sleepiness protection duration | 30 | Time without gaining sleepiness after using a clock to wake up |
| Full visible distance max | 1,000 | max distance where Freddy should be completely visible (not fading in) |
| Black box block duration | 15 | Time the black box addon stops the player from escaping on each gate |
Teachable perks 3
Add-ons 20
- Black Box Visceral
- Blue Dress Rare
- Cat Block Uncommon
- Class Photo Very Rare
- Garden Rake Common
- Green Dress Uncommon
- Jump Rope Rare
- Kid's Drawing Common
- Nancy's Masterpiece Rare
- Nancy's Sketch Uncommon
- Paint Thinner Rare
- Pill Bottle Very Rare
- Prototype Claws Uncommon
- Red Paint Brush Visceral
- Outdoor Rope Uncommon
- Sheep Block Common
- Swing Chains Very Rare
- Unicorn Block Rare
- Wool Shirt Common
- "Z" Block Very Rare
Overview
- Power
- Dream Demon
- Difficulty
- Intermediate
- Chapter
- Sandman