Sourcemined
Dead by Daylight
KillerVerified on build 25912225

The Nurse

Spencer's Last Breath: the numbers

A powerful and violent last breath snatched from Crotus Prenn Asylum warden Patrick Spencer. Channelling its energy allows The Nurse to pierce and jump through the spirit world in a Blink multiple times in a row. Doing so leaves her in a state of fatigue. • Grants the Blink. • Grants 1 additional Chain Blink. • Attacks made after a Blink but before the ensuing fatigue are special attacks. • After a Blink but before the ensuing fatigue, The Nurse can interrupt and grab Survivors.

The power's tunables as the game stores them. Distances and speeds are converted from engine centimetres to metres; everything else is shown as stored.

TunableValueNote from the game data
Blink base fatigue2
Chain blink fatigue penalty0.5Additional cooldown penalty per blink
Blink cooldown attack penalty1Additional cooldown penalty after a blink attack
Blink range maximum2,000Maximum blink range (in centimeters)
Blink range minimum150Minimum blink range (in centimeters)
Max blink duration1.5Maximum base duration of the teleportation effect
Min blink duration0.25Minimum duration of the teleportation effect
Max walk speed3.85 m/sNurse Movement Speed
Maximum blink charges2The maximum base number of blink charges the nurse can hold
Terror radius32 mNurse's Terror Radius (centimeters)
Chain blink timer duration1.5
Blink recharge time3Time it takes to recharge one blink charge. Set to 0 to disable the feature
Blink control sensitivity modifier1
Blink control sensitivity adjustment time0.1
Blink control sensitivity reset time0.1

Teachable perks 3

Add-ons 20

Overview

Power
Spencer's Last Breath
Difficulty
VeryHard