Sourcemined
Dead by Daylight
KillerVerified on build 25912225

The Plague

Vile Purge: the numbers

Her condition deteriorated as the plague overtook her body: her toes blackened, her neck mushroomed into cysts, and her throat gagged with bloody vomit. VILE PURGE Infect environmental objects and Survivors with Vile Purge to create an unending cycle of sickness. Press and hold the Power button to charge Vile Purge, and release the button to unleash a stream of infectious bile. Hitting a Survivor will cause them to become infected. Hitting an environmental object will cause it to become infected for a short time. Survivors interacting with infected objects will also become infected. When a Survivor's infection indicator is completely filled, The Survivor is put into the injured state, is afflicted by the Broken status effect, and forced to vomit at random intervals. SPECIAL ABILITY: INGEST CORRUPTION Infected Survivors can heal themselves to full health and cure their infection by cleansing at a Pool of Devotion. This action corrupts the pool, allowing The Plague to consume the corruption and empower her purge. Press and hold the Interaction button while next to a corrupt Pool of Devotion to transform Vile Purge into Corrupt Purge. This action removes the corruption from the pool. SPECIAL ATTACK: CORRUPT PURGE After using the Ingest Corruption ability, Vile Purge is replaced by Corrupt Purge for a short duration. Corrupt Purge instantly damages any Survivor hit by its stream, however, it no longer applies infection to Survivors or environmental objects.

The power's tunables as the game stores them. Distances and speeds are converted from engine centimetres to metres; everything else is shown as stored.

TunableValueNote from the game data
Max walk speed4.6 m/sBase max walk speed of the Plague
Terror radius32 mBase terror radius, in centimeters, of the Plague
Reaching sickness threshold damages healthy survivors11 for yes, 0 for no
Reaching sickness threshold damages injured survivors01 for yes, 0 for no
Max sickness imposes exposed01 for yes, 0 for no
Max sickness imposes broken11 for yes, 0 for no
Linked vomit goes through survivors11 for yes, 0 for no
Super vomit deals damage11 for yes, 0 for no
Super vomit deals double damage01 for yes, 0 for no
Reset sickness on hook01 for yes, 0 for no
Killer velocity added to projectile velocity factor1How much of the killer's velocity is added to the projectile's velocity
Vomit seconds to charge1.5Maximum seconds the power can be charged
Vomit drain rate-0.8How many charges per second drain while vomiting. -1.0 will mean equal time charging and vomiting, -0.5 means double time vomiting than charging, -0.25 means four times as much vomit as charge
Sickness percent per projectile1.25How much sickness is added per projectile that hits.
Sickness gain per second base0How much sickness is added per second, if survivors are infected.
Sickness gain per second running1How much sickness is added per second, if survivors are infected and running
Sickness gain per second walking0How much sickness is added per second, if survivors are infected and walking
Sickness gain per second crawling0How much sickness is added per second, if survivors are infected and crawling
Sickness gain per second interacting1How much sickness is added per second, if survivors are infected and interacting
Sickness gain per second interacting with infected interactable1
Sickness threshold150Threshold for first vomit
Vomit slow duration1Duration of SURVIVOR speed penalty while vomiting, in seconds
Vomit slow amount0Magnitude of SURVIVOR speed penalty while vomiting, in percentage
Vomit charge threshold0.25Minimum seconds that the vomit must be charged in order to spew
Cleanse sickness seconds to charge8Time required for survivor to cleanse sickness at the fountain
Ingest corruption seconds to charge1Time required for Plague to ingest corruption at the fountain
Pool power duration60Duration, in seconds, of the pool power
Super vomit damage per projectile1Percentage of the effect required to get a super vomit damage. 1.0 means 1 projectile is sufficient to deal damage
Super vomit decay rate-1How much the projectile damage count decays, per second
Super vomit hit immunity duration3Duration, in seconds, of immunity from super vomit after taking damage from it. Resets on every projectile hit
Interactable infection duration40Time, in seconds, that interactable objects are infected by the plague
Use linked vomit collision checks0Do we check the links for collisions?
Linked vomit stream radius8Vomit stream radius, in centimeters
Linked vomit projectile launch interval0.03
Linked vomit charging power move speed0.7833.6 m/s
Holding vomit move speed0.9564.4 m/s
Holding vomit worship speed modifier04.4 m/s
Linked vomiting move speed0.9564.4 m/s
Linked vomit cooldown duration1.5Speed controlled by VomitExitSpeedCurve
Linked vomit upward origin offset-20
Linked vomit projectile velocity1,055
Linked vomit splash damage radius0Set to 0 to disable splash damage
Hook sickness reset amount0.5Sickness level to which survivors are reset when hooked. If it is non-zero, the survivor will still count as infected.
Vomit min time5
Vomit max time15
All fountains reset delay5Delay before uncorrupting a fountain when all of them are corrupted
Maximum projectile link length800Past this distance, we sever the link between projectiles
Starting corrupt fountains1How many fountains to corrupt at the beginning of the game
Recently hit by vomit duration1Time in seconds to countdown before the survivor can play the Hit By Vomit animation again.
Linked vomit exit move speed0.7833.6 m/s

Teachable perks 3

Add-ons 20

Overview

Power
Vile Purge
Difficulty
Hard
Chapter
Mali