Sourcemined
Dead by Daylight
PerkSurvivorVerified on build 25912225
Built to Last icon

Built to Last

While holding a depleted item, after hiding in a Locker for 10s, it is recharged to 99%.

Each time you recharge an item this way, it recharges 33% fewer Charges.

"Architecture is the soul of civilization.” -Felix Richter

Numbers at each tier

Every value the perk uses, resolved from the game's own description tables. Values that change between tiers are highlighted.

ValueTier I · UncommonTier II · RareTier III · Very Rare
Required duration141210
Initial refill (%)999999
Refill diminishing (%)333333

Full text per tier

Tier I

While holding a depleted item, after hiding in a Locker for 14s, it is recharged to 99%. Each time you recharge an item this way, it recharges 33% fewer Charges.

Tier II

While holding a depleted item, after hiding in a Locker for 12s, it is recharged to 99%. Each time you recharge an item this way, it recharges 33% fewer Charges.

Tier III

While holding a depleted item, after hiding in a Locker for 10s, it is recharged to 99%. Each time you recharge an item this way, it recharges 33% fewer Charges.

Overview

Role
Survivor
Character
Felix Richter
Teachable at level
40
Categories
Adaptation

S23’s other perks 2