Deathbound
Whenever a Survivor finishes healing another, the healer screams. Then, until the healer takes damage, while they are at least 4m away from the healed Survivor:
• The healer gains Oblivious.
• The healer sees the healed Survivor's Aura.
This can only apply to one Survivor at a time.
Numbers at each tier
Every value the perk uses, resolved from the game's own description tables. Values that change between tiers are highlighted.
| Value | Tier I · Uncommon | Tier II · Rare | Tier III · Very Rare |
|---|---|---|---|
| Maximum distance | 12 | 8 | 4 |
Full text per tier
Tier I
Whenever a Survivor finishes healing another, the healer screams. Then, until the healer takes damage, while they are at least 12m away from the healed Survivor: • The healer gains Oblivious. • The healer sees the healed Survivor's Aura. This can only apply to one Survivor at a time.
Tier II
Whenever a Survivor finishes healing another, the healer screams. Then, until the healer takes damage, while they are at least 8m away from the healed Survivor: • The healer gains Oblivious. • The healer sees the healed Survivor's Aura. This can only apply to one Survivor at a time.
Tier III
Whenever a Survivor finishes healing another, the healer screams. Then, until the healer takes damage, while they are at least 4m away from the healed Survivor: • The healer gains Oblivious. • The healer sees the healed Survivor's Aura. This can only apply to one Survivor at a time.
Overview
- Role
- Killer
- Character
- The Executioner
- Teachable at level
- 40
- Categories
- Trickery, Tracking