Knock Out
Whenever a Survivor drops a Pallet, for the next 6s, if they move 10m away from it, they gain 20% Hindered for 4s.
This ends early if the Pallet is broken.
"Oh, that gun's no good. The old way… with a sledge! You see, that way's better. They die better that way." -Nubbins Sawyer
Numbers at each tier
Every value the perk uses, resolved from the game's own description tables. Values that change between tiers are highlighted.
| Value | Tier I · Uncommon | Tier II · Rare | Tier III · Very Rare |
|---|---|---|---|
| Trigger time | 6 | 6 | 6 |
| Distance threshold | 10 | 10 | 10 |
| Hindered (%) | 20 | 20 | 20 |
| Hindered duration | 2 | 3 | 4 |
Full text per tier
Tier I
Whenever a Survivor drops a Pallet, for the next 6s, if they move 10m away from it, they gain 20% Hindered for 2s. This ends early if the Pallet is broken.
Tier II
Whenever a Survivor drops a Pallet, for the next 6s, if they move 10m away from it, they gain 20% Hindered for 3s. This ends early if the Pallet is broken.
Tier III
Whenever a Survivor drops a Pallet, for the next 6s, if they move 10m away from it, they gain 20% Hindered for 4s. This ends early if the Pallet is broken.
Overview
- Role
- Killer
- Character
- The Cannibal
- Teachable at level
- 30
- Categories
- Trickery