Hex: Face the Darkness
Whenever you damage a Survivor, they are hexed and a Dull Totem ignites.
Every 25s, other Survivors not within your Terror Radius scream, then you see their Auras for 2s.
When the hexed Survivor is downed or becomes healthy, the Hex Totem is extinguished.
"I shall make an example of one. These mewling worms will never know peace."-Tarhos Kovács
Numbers at each tier
Every value the perk uses, resolved from the game's own description tables. Values that change between tiers are highlighted.
| Value | Tier I · Uncommon | Tier II · Rare | Tier III · Very Rare |
|---|---|---|---|
| Scream interval | 35 | 30 | 25 |
| Aura reveal duration | 2 | 2 | 2 |
Full text per tier
Tier I
Whenever you damage a Survivor, they are hexed and a Dull Totem ignites. Every 35s, other Survivors not within your Terror Radius scream, then you see their Auras for 2s. When the hexed Survivor is downed or becomes healthy, the Hex Totem is extinguished.
Tier II
Whenever you damage a Survivor, they are hexed and a Dull Totem ignites. Every 30s, other Survivors not within your Terror Radius scream, then you see their Auras for 2s. When the hexed Survivor is downed or becomes healthy, the Hex Totem is extinguished.
Tier III
Whenever you damage a Survivor, they are hexed and a Dull Totem ignites. Every 25s, other Survivors not within your Terror Radius scream, then you see their Auras for 2s. When the hexed Survivor is downed or becomes healthy, the Hex Totem is extinguished.
Overview
- Role
- Killer
- Character
- The Knight
- Teachable at level
- 35