Unbound
Whenever a healthy Survivor becomes injured, for the next 30s, whenever you basic-vault a window, gain 5% Haste for 25s.
"I heard it. Running. It was getting closer!” -Anonymous Testimony, 09/09/1979
Numbers at each tier
Every value the perk uses, resolved from the game's own description tables. Values that change between tiers are highlighted.
| Value | Tier I · Uncommon | Tier II · Rare | Tier III · Very Rare |
|---|---|---|---|
| Effect duration | 26 | 28 | 30 |
| Haste (%) | 5 | 5 | 5 |
| Haste duration | 25 | 25 | 25 |
Full text per tier
Tier I
Whenever a healthy Survivor becomes injured, for the next 26s, whenever you basic-vault a window, gain 5% Haste for 25s.
Tier II
Whenever a healthy Survivor becomes injured, for the next 28s, whenever you basic-vault a window, gain 5% Haste for 25s.
Tier III
Whenever a healthy Survivor becomes injured, for the next 30s, whenever you basic-vault a window, gain 5% Haste for 25s.
Overview
- Role
- Killer
- Character
- The Unknown
- Teachable at level
- 30