Hex: Nothing But Misery
After you damage Survivors with a basic-attack 4 times, a Dull Totem ignites.
Whenever you damage a Survivor with a basic-attack:
• They gain 5% Hindered for 15s.
• They vault 10% slower for 15s.
"All of the liabilities of this world are due to the inadequacies of the person involved." -Ken Kaneki
Numbers at each tier
Every value the perk uses, resolved from the game's own description tables. Values that change between tiers are highlighted.
| Value | Tier I · Uncommon | Tier II · Rare | Tier III · Very Rare |
|---|---|---|---|
| Basic hits required | 4 | 4 | 4 |
| Hindered (%) | 5 | 5 | 5 |
| Hindered duration | 10 | 12.5 | 15 |
| Vault (%) | 10 | 10 | 10 |
| Vault duration | 10 | 12.5 | 15 |
Full text per tier
Tier I
After you damage Survivors with a basic-attack 4 times, a Dull Totem ignites. Whenever you damage a Survivor with a basic-attack: • They gain 5% Hindered for 10s. • They vault 10% slower for 10s.
Tier II
After you damage Survivors with a basic-attack 4 times, a Dull Totem ignites. Whenever you damage a Survivor with a basic-attack: • They gain 5% Hindered for 12.5s. • They vault 10% slower for 12.5s.
Tier III
After you damage Survivors with a basic-attack 4 times, a Dull Totem ignites. Whenever you damage a Survivor with a basic-attack: • They gain 5% Hindered for 15s. • They vault 10% slower for 15s.
Overview
- Role
- Killer
- Character
- The Ghoul
- Teachable at level
- 30