Solar Mace
A mace with a spiked head shaped like a blazing sun. When raised high, following the curvature of your swing, the sun reaches its zenith — willing and able to blare down at its opponents with full power.
- Type
- One-Handed Club
- Rarity
- Common
- Item level
- 1–55
- Attack Speed
- 0.6 s
Base damage
| Item level | Base damage |
|---|---|
| 1 | 11 |
| 5 | 17 |
| 10 | 25 |
| 15 | 32 |
| 20 | 40 |
| 25 | 47 |
| 30 | 55 |
| 35 | 62 |
| 40 | 70 |
| 45 | 77 |
| 50 | 85 |
| 55 | 92 |
The number the game puts on this weapon: the base damage for its item level (it drops at any level in its range) × damage modifier 1 × speed modifier 1, rounded down. Rule from the Enshrouded dedicated server's code (build 25988414, which matches the game's changelist 1269579). Your attributes, skills, perks and each attack's own factor change the damage of a hit from here.
Damage setup
The weapon's damage split and modifiers as the game data gives them.
- Blunt
- 1
- Against wood
- 5
- Against stone
- 15
- Against metal
- 7
- Damage modifier
- 1
- Speed modifier
- 1
Perks
Heavy
Retaliation
Retaliation +20%
A percentage of received Melee Damage is dealt back to attackers
Heavy
Heavy
Health Leech
Health Leech +9